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Cub Scout Pack 231
(Farmington Hills, Michigan)
 
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If a Cub Scout has completed the second grade (or is 9 yearsold) and has earned the Bobcat Badge, he may start earning the Bear rank. Hereceives a Bear Scout handbook, Bear neckerchief, and Bear neckerchief slidewhen beginning the Bear portion of the boy scout trail. He will also need ablue Cub Scout Uniform. This part of the boy scout trail is intended to takeone school year, preparing the scout to begin earning his Webelos rank after hecompletes third grade.

WELCOME TO CUB SCOUTING: EARNING THE WOLF RANK

Cub-Scout-Ages-and-RanksWolf

A boy who is 8 years old or is in the second grade is a Wolf, and his adventures are found in the Wolf Handbook.

Like all other new Cub Scouts, a Wolf must first earn his Bobcat rank. After completing the requirements for Bobcat he may go on to complete the requirements for the Wolf rank and the many electives that are offered for his rank.

The den meeting plans for the Wolf rank adventures are found in the Wolf Den Leader Guide along with other tips and hints for running a fun Cub Scout Program.

 

WolfGuideWeb

 

 

 

 Wolf Scouts work toward the Wolf rank. The Wolf rank is earned by completing seven adventures as described below.

  1. Complete each of the following Wolf required adventures with your den or family:
    a. Call of the Wild
    b. Council Fire
    c. Duty to God Footsteps
    d. Howling at the Moon
    e. Paws on the Path
    f. Running With the Pack
  2. Complete one Wolf elective adventure of your den or family’s choosing
  3. With your parent or guardian, complete the exercises in the pamphlet How to Protect Your

Children From Child Abuse: A Parent’s Guide, and earn the Cyber Chip award for your age.*

*If your family does not have Internet access at home AND you do not have ready Internet access at school or another public place or via a mobile device, the Cyber Chip portion of this requirement may be waived by your parent or guardian.

For each adventure, the Wolf Scout must complete the requirements as outlined in the Wolf Cub Scout Handbook. Requirement 7 of Bobcat and requirement 3 of Wolf are identical. If a Cub Scout earns his Bobcat rank during the same year that he begins working on his Wolf rank, he needs to complete the requirement only one time.

 

A parent, guardian, or other caring adult acknowledges the completion of each achievement part by signing the boy’s handbook (Akela’s OK). The den leader also signs each boy’s handbook (Den Leader’s OK) and records progress in the den’s advancement records. The Wolf Scouts also keep track of their own advancement using the Adventure Tracking section in the back of their handbooks, and under the guidance of the den leader, they can also keep a record of their individual progress on a den advancement chart and den doodle.

 

The pack should encourage each den to deliver a year-round program, drawing from both required adventures to support rank advancement and elective adventures to support program enrichment. Elective adventures may be earned during den activities, by a boy with the participation of his family, and during council and district sponsored program opportunities. There is no required order in which adventures must be earned. The sequence is left to the discretion of the den leader and Cubmaster.

After a boy earns the Wolf badge, he will continue to meet with his den, working on additional elective adventures until he completes second grade (or turns 9 years old) and becomes a Bear Scout.

 

Adventure Loop
Wolf
Adventure Loop
Wolf
Required
Call of the Wild Required
Council Fire
Required
Duty To God Footsteps Required
Howling at the Moon
Required
Paws on the Path Required
Running with the Pack
Scout or Den Choice (1) Elective adeventure of choice

 

Adventure Loop
Wolf
Adventure Loop
Wolf
Elective
Adventures in Coins Elective
Air of the Wolf
Elective
Code of the Wolf Elective
Collections and Hobbies
Elective
Cubs Who Care Elective
Digging in the Past
Elective
Finding Your Way Elective
Germs Alive
Elective
Grow Something Elective
Hometown Heroes
Elective
Motor Away Elective
Paws of Skill
Elective
Spirit of the Water